

The snake temple side shows the volcano erupting and features a more chaotic map and research track. One side shows an eagle temple and a calm island featuring a volcano steaming in the distance. The two sides of the board are similar but have subtle differences. The artwork and components of this game are fantastic. The markets are filled and the first player token is rotated.

The cards on either side of the moon staff are exiled from the game and the staff moves up one more space on the round track. Players retrieve their explorers from the board and draw back up to the five card hand. The clean up phase allows players to shuffle up their played cards and put them at the bottom of the deck. Over the course of a round, players will take one action a turn (in addition to any fast actions) and the play revolves clockwise until everyone has passed. This allows players to discard cards, use their researchers, and even use special idol spaces on their boards for quick resource collection. These fast actions can be used as many times as a player would like throughout a turn in addition to a main action. There are a number of fast or lighting actions players can use throughout the game. If a guardian is not defeated by the end of the player round, then the player gains a fear card and opens up the guardian for another player to overcome.

Each guardian has a cost a player must pay, but gives the player a one-time bonus and five points if they are defeated. Each newly discovered site is also inhabited by an island guardian that you must overcome by the end of round. Each of these sites has a compass cost to discover, but come with bonuses in the form of idols and resources. Other options to explore are the level one and two dig sites. The base camp spaces give players valuable resources needed to pay for other actions around the board. You have to find it before you can write it down!Īnother major action that a player can take is placing their explorers on the different sites around the board.

Another fun part of the research track is the fact that your journal cannot outpace your magnifying glass. One of the best bonuses are the assistants you can hire that give you one time bonuses each round. Each level of the track leads the players closer to the temple and gains the players different bonuses depending on what level and what tool they are using. By paying a cost, players can move up the research track with their magnifying glass or their journal. On a player’s turn, there are numerous actions that a player can choose from. Players are encouraged to get rid of fear throughout the game as each one takes away a point from a player’s final victory total. Players start the game with two fear cards, but can gain more from various conditions on the board. Players must also deal with the overwhelming sense of fear their explorers are facing. Each card purchased from the market also adds between one and three victory points for the end of the game. Purchased with compasses, the relic cards immediately go into effect as you buy them and cost an additional tablet when they are used later in the game. Purchased with gold coins, item cards go to the bottom of your draw deck for use later in the game. Cards are used to pay travel costs with the symbols in the corner or for the abilities listed on the bottom of the cards. Every one of the cards in the market is unique in name, artwork, and ability. Over the course of 5 rounds, players take turns to explore new dig sites, overcome island guardians, and research the mysteries of the temple to score endgame points and rise above their rivals.Įach player starts with the same starter deck of cards that they can bolster through the purchase of items and relics. You are an explorer sent on an expedition to a newly discovered island. Ever since I was a kid, I’ve wanted to strap a whip to my hip, don a khaki shirt, put on a fedora, and traipse through the jungle in search of lost treasure! In Lost Ruins of Arnak, I got to live out my dream at the dinner table!Ĭreated by Min and Elwyn and distributed by Czech Games Edition, Lost Ruins of Arnak blends the classic worker placement style of play with deck building and resource management.
